
| Player | Games | Wins | Losses | Win Pct | Overall Ratio | Average Ratio | |
|---|---|---|---|---|---|---|---|
| Unidentified Player | 20 | 15 | 5 | 75% | 160 / 132 | 8.0 / 6.6 |
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Battery Assault Damages and mini-stuns a random enemy unit near you every 0.75 seconds for 10 seconds. Level 1 - 20 Damage Level 2 - 40 Damage Level 3 - 60 Damage Level 4 - 80 Damage Mana Cost: 75 Cooldown: 32 / 28 / 24 / 20 seconds |
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Power Cog Summons a ring of cogs around you, trapping nearby units in melee range. Enemy units with mana that get too close to the cogs from the outside will be shocked, causing them to lose HP and mana as well as being knocked back. The cogs can be attacked and destroyed. Level 1 - Lasts 3 seconds, 55 Shock damage Level 2 - Lasts 4 seconds, 70 Shock damage Level 3 - Lasts 5 seconds, 85 Shock damage Level 4 - Lasts 6 seconds, 100 Shock damage Mana Cost: 50 / 60 / 70 / 80 Cooldown: 15 seconds |
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Rocket Flare Fires a rocket to the targeted location (anywhere on the map). When it reaches the target, it explodes, damaging all enemies in a 600 AoE. The rocket grants vision around it as it travels, and for a short time after it explodes. Level 1 - Deals 80 damage, Reveals for 5 seconds Level 2 - Deals 120 damage, Reveals for 10 seconds Level 3 - Deals 160 damage, Reveals for 15 seconds Level 4 - Deals 200 damage, Reveals for 20 seconds Mana Cost: 50 Cooldown: 30 / 25 / 20 / 15 seconds |
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Hookshot Ultimate Extends a hook outward in a straight line toward the targeted location. It will attach to the first non-neutral unit hit, pulling you to it. The hooked unit (if enemy) and any other enemies you collide with will be stunned and take damage. Level 1 - 2000 range, 100 collision damage and 1 second stun Level 2 - 2500 range, 200 collision damage and 1.5 second stun Level 3 - 3000 range, 300 collision damage and 2 second stun Mana Cost: 125 Cooldown: 80 / 60 / 40 seconds |
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