
| Player | Games | Wins | Losses | Win Pct | Overall Ratio | Average Ratio | |
|---|---|---|---|---|---|---|---|
| Unidentified Player | 21 | 12 | 9 | 57.14% | 112 / 109 | 5.3 / 5.2 |
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Inner Vitality Regenerates the friendly target's HP over time, for 17 seconds. Amount healed is based on the unit's primary attribute. If the unit is below 40% health, the percentage is tripled. Level 1 - 5% of main attribute + 2 HP per second Level 2 - 10% of main attribute + 4 HP per second Level 3 - 15% of main attribute + 6 HP per second Level 4 - 20% of main attribute + 8 HP per second Mana Cost: 170 Cooldown: 30 |
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Burning Spear Autocast Orb Causes your regular attacks to burn the target, causing additional damage over time for 6 seconds. Stacks up to 5 times. Cannot cast if your HP is below 100. Level 1 - 6 damage per second Level 2 - 8 damage per second Level 3 - 10 damage per second Level 4 - 12 damage per second Mana Cost: 0 Health Cost: 15 Cooldown: 0 |
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Berserker's Blood Passive Increases your attack speed and damage. The effect stacks for every 7% HP you are missing, to a maximum of 7 stacks (approximately half health). Level 1 - 2% Increased attack speed and 2 Damage Level 2 - 4% Increased attack speed and 4 Damage Level 3 - 6% Increased attack speed and 6 Damage Level 4 - 8% Increased attack speed and 8 Damage |
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Life Break Ultimate Damages the target by 40% of its HP, and slows them by 50% for 5 seconds, but hurts yourself. Level 1 - 40% of your current HP Level 2 - 33% of your current HP Level 3 - 25% of your current HP Mana Cost: 0 Cooldown: 45 seconds |
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