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Huskar: Sacred Warrior

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Ranged   /   Strength
Dawn Tavern
  Player Games Wins Losses Win Pct Overall Ratio Average Ratio
Unidentified Player 21 12 9 57.14% 112 / 109  5.3 / 5.2 

Hero Abilities:

Inner Vitality
Regenerates the friendly target's HP over time, for 17 seconds. Amount healed is based on the unit's primary attribute. If the unit is below 40% health, the percentage is tripled.

Level 1 - 5% of main attribute + 2 HP per second
Level 2 - 10% of main attribute + 4 HP per second
Level 3 - 15% of main attribute + 6 HP per second
Level 4 - 20% of main attribute + 8 HP per second

Mana Cost: 170
Cooldown: 30
Burning Spear   Autocast   Orb
Causes your regular attacks to burn the target, causing additional damage over time for 6 seconds. Stacks up to 5 times. Cannot cast if your HP is below 100.

Level 1 - 6 damage per second
Level 2 - 8 damage per second
Level 3 - 10 damage per second
Level 4 - 12 damage per second

Mana Cost: 0
Health Cost: 15
Cooldown: 0
Berserker's Blood   Passive
Increases your attack speed and damage. The effect stacks for every 7% HP you are missing, to a maximum of 7 stacks (approximately half health).

Level 1 - 2% Increased attack speed and 2 Damage
Level 2 - 4% Increased attack speed and 4 Damage
Level 3 - 6% Increased attack speed and 6 Damage
Level 4 - 8% Increased attack speed and 8 Damage
Life Break   Ultimate
Damages the target by 40% of its HP, and slows them by 50% for 5 seconds, but hurts yourself.

Level 1 - 40% of your current HP
Level 2 - 33% of your current HP
Level 3 - 25% of your current HP

Mana Cost: 0
Cooldown: 45 seconds

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