VespeneGas DotA Board




Crixalis: Sand King

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Melee   /   Strength
Twilight Tavern
  Player Games Wins Losses Win Pct Overall Ratio Average Ratio
Andrew Neel 1 0 1 0%   0 / 14   0.0 / 14.0
High School 2 1 1 50%  22 / 12  11.0 / 6.0 
JJ 46 27 19 58.7% 321 / 283  7.0 / 6.2 
Joe Kazak 2 1 1 50%   5 / 25   2.5 / 12.5
Single Malt 4 2 2 50%  15 / 23   3.8 / 5.8 
SneakyGreenElf 2 2 0 100%  25 / 4   12.5 / 2.0 
Unidentified Player 5 1 4 20%  43 / 41   8.6 / 8.2 
  62 34 28 54.84% 431 / 402  7.0 / 6.5 

Hero Abilities:

Burrowstrike
Rushes you to the point clicked in a straight line, damaging all enemies along the path and stunning them for 1.6 seconds.

Level 1 - 100 damage, 400 maximum range
Level 2 - 160 damage, 500 maximum range
Level 3 - 220 damage, 600 maximum range
Level 4 - 280 damage, 700 maximum range

Mana cost: 140
Cooldown: 11 seconds
Sand Storm   Channeled
Deals AOE damage around the hero, and makes you invisible while channeling.

Level 1 - 20 DPS, 200 radius, 20 second duration, 0.3 second delay before revealing
Level 2 - 40 DPS, 250 radius, 40 second duration, 0.6 second delay before revealing
Level 3 - 60 DPS, 300 radius, 60 second duration, 0.9 second delay before revealing
Level 4 - 80 DPS, 350 radius, 80 second duration, 1.2 second delay before revealing

Mana cost: 60 / 50 / 40 / 30
Cooldown: 40 seconds
Caustic Finale   Passive   Orb
Deals AOE damage whenever you last-hit a unit.

Level 1 - 90 damage
Level 2 - 130 damage
Level 3 - 170 damage
Level 4 - 220 damage
Epicenter   Ultimate
Deals heavy AOE damage around the hero. All enemies within range will take damage and become slowed.
Requires a 2 second casting time (when you must remain stationary) before the pulses begin. After that, you are free to move and attack; pulses go off rapidly and will follow you around.
The effect is unstoppable after the casting time as completed: interrupting, disabling, or even killing the hero will not stop the remaining pulses.

Level 1 - 6 pulses of 110 damage
Level 2 - 8 pulses of 110 damage
Level 3 - 10 pulses of 110 damage

Mana cost: 175 / 250 / 325
Cooldown: 140 / 120 / 100 seconds

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