VespeneGas DotA Board




Lucifer: Doom Bringer

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Melee   /   Strength
Evening Tavern
  Player Games Wins Losses Win Pct Overall Ratio Average Ratio
Brian Ramsay 1 1 0 100%   3 / 3    3.0 / 3.0 
Dan Swem 8 3 5 37.5%  37 / 35   4.6 / 4.4 
High School 2 0 2 0%   7 / 6    3.5 / 3.0 
Joe Kazak 1 0 1 0%   4 / 5    4.0 / 5.0 
Single Malt 7 3 4 42.86%  28 / 43   4.0 / 6.1 
SneakyGreenElf 1 1 0 100%  14 / 10  14.0 / 10.0
  20 8 12 40%  93 / 102  4.7 / 5.1 

Hero Abilities:

Devour
Eats an enemy creep, completely removing it from play and slowly killing it. You earn bonus gold when it dies. You may only Devour one unit at a time.

Level 1 - 20 DPS, max level 1 creeps, 10 bonus gold
Level 2 - 20 DPS, max level 2 creeps, 20 bonus gold
Level 3 - 20 DPS, max level 4 creeps, 30 bonus gold
Level 4 - 20 DPS, max level 6 creeps, 40 bonus gold

Mana Cost: 50 / 45 / 40 / 35
Cooldown: 30 / 25 / 20 / 15 seconds
Scorched Earth
Creates a patch of burning ground in a 700 radius AoE around the target location, which lasts for 20 seconds. Enemy units take minor damage while standing in the area. You gain increased movement speed and attack speed while standing in the area, and are healed for the same amount as enemies are damaged.

Level 1 - 1 DPS, 10% increased movement and attack speed
Level 2 - 2 DPS, 15% increased movement and attack speed
Level 3 - 3 DPS, 20% increased movement and attack speed
Level 4 - 4 DPS, 30% increased movement and attack speed

Mana Cost: 60
Cooldown: 10 seconds
LVL? Death
Damages the target enemy hero and causes a ministun. If the target's level is 25 or a multiple of a specific number, also deals an additional 250 damage.

Level 1 - 100 base damage, 6 multiplier
Level 2 - 150 base damage, 5 multiplier
Level 3 - 200 base damage, 4 multiplier
Level 4 - 250 base damage, 3 multiplier

Mana Cost: 85 / 105 / 125 / 145
Cooldown: 8 seconds
Doom   Ultimate
Debuffs the target enemy hero, causing damage over time and rendering them unable to use spells, abilities or items. This includes disabling critical strike, bash, evasion, splash damage, most orb effects, and Gem of True Sight. Doom goes through spell immunity, however it can be completely blocked by Linken's Sphere.

Level 1 - 40 DPS, lasts 12 seconds
Level 2 - 60 DPS, lasts 14 seconds
Level 3 - 80 DPS, lasts 16 seconds

Mana Cost: 150 / 200 / 250
Cooldown: 180 / 150 / 120 seconds

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