Player | Games | Wins | Losses | Win Pct | Overall Ratio | Average Ratio | |
---|---|---|---|---|---|---|---|
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Brian Ramsay | 1 | 0 | 1 | 0% | 1 / 9 | 1.0 / 9.0 |
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Dan Swem | 1 | 1 | 0 | 100% | 1 / 1 | 1.0 / 1.0 |
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Joe Kazak | 3 | 0 | 3 | 0% | 3 / 8 | 1.0 / 2.7 |
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SneakyGreenElf | 2 | 0 | 2 | 0% | 9 / 9 | 4.5 / 4.5 |
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Unidentified Player | 1 | 0 | 1 | 0% | 0 / 3 | 0.0 / 3.0 |
8 | 1 | 7 | 12.5% | 14 / 30 | 1.8 / 3.8 |
Split Shot Passive Causes your normal attacks to split into four arrows, each of which deals reduced damage to a different nearby target (if there are less than 4 targets, the additional arrows are lost). Can be toggled on and off. Level 1 - 45% damage Level 2 - 55% damage Level 3 - 65% damage Level 4 - 75% damage |
Chain Lightning Ranged nuke that jumps to nearby enemies. Each jump deals less damage. Level 1 - 75 damage, jumps 3 times Level 2 - 150 damage, jumps 5 times Level 3 - 225 damage, jumps 7 times Level 4 - 300 damage, jumps 9 times Mana Cost: 90 / 105 / 125 / 145 Cooldown: 11 seconds |
Mana Shield Passive Shields you, causing 50% of damage taken to reduce your mana rather than your HP. Can be toggled on and off. Level 1 - 0.75 damage per point of mana Level 2 - 1.25 damage per point of mana Level 3 - 1.5 damage per point of mana Level 4 - 2 damage per point of mana Mana Cost: 0 Cooldown: 10 seconds |
Purge Ultimate Instantly removes all buffs from the target enemy unit, and debuffs them, significantly slowing movement speed and attack speed for 5 seconds (the slow wears off gradually over those 5 seconds). If the target is a summoned unit, also deals damage. Level 1 - 50% slow, deals 600 damage to summoned units Level 2 - 67% slow, deals 800 damage to summoned units Level 3 - 80% slow, deals 1000 damage to summoned units Mana Cost: 60 Cooldown: 12 / 10 / 8 seconds |
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