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Kardel Sharpeye: Dwarven Sniper

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Ranged   /   Agility
Light Tavern
  Player Games Wins Losses Win Pct Overall Ratio Average Ratio
Dan Swem 3 1 2 33.33%  13 / 13   4.3 / 4.3 
JJ 1 1 0 100%  15 / 1   15.0 / 1.0 
Joe Kazak 4 0 4 0%  20 / 40   5.0 / 10.0
Justin 1 0 1 0%   2 / 8    2.0 / 8.0 
Single Malt 1 0 1 0%   2 / 6    2.0 / 6.0 
SneakyGreenElf 4 3 1 75%  53 / 13  13.3 / 3.3 
Unidentified Player 7 5 2 71.43%  40 / 28   6.7 / 4.7 
  21 10 11 47.62% 145 / 109  6.9 / 5.2 

Hero Abilities:

ScatterShot
Fires several pellets at the target location, which explode randomly throughout a 360 radius AoE. Each pellet deals 20-35 physical damage to all enemies in a 200 radius AoE around it.

Level 1 - 8 Pellets, grants vision for 1.5 seconds
Level 2 - 12 Pellets, grants vision for 2 seconds
Level 3 - 16 Pellets, grants vision for 2.5 seconds
Level 4 - 20 Pellets, grants vision for 3 seconds

Mana Cost: 120
Cooldown: 13 seconds
Headshot   Passive
Grants a chance for your regular attacks to deal additional damage and ministun.

Level 1 - 25% chance, 30 bonus damage
Level 2 - 30% chance, 30 bonus damage
Level 3 - 35% chance, 40 bonus damage
Level 4 - 40% chance, 50 bonus damage
Take Aim   Passive
Increases the range of your normal attacks. Rank 3 gives you a longer range than Towers.

Level 1 - Adds 55 range
Level 2 - Adds 110 range
Level 3 - Adds 165 range
Level 4 - Adds 220 range
Assassinate   Ultimate
Long range nuke, also causes a ministun. It will hit the target despite invisibility effects or fog of war, as long as you began casting while the enemy was still a valid target. Can be completely blocked by Linken's Sphere; other magic immunity effects will block the damage but not the ministun.

Level 1 - 355 damage, 1500 range, 1.7 second cast time
Level 2 - 505 damage, 2000 range, 1.65 second cast time
Level 3 - 655 damage, 2500 range, 1.5 second cast time

Mana Cost: 175 / 275 / 375
Cooldown: 30 / 20 / 10 seconds

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